Pooky's Whitepaper
  • 👋WELCOME TO POOKY
    • Pooky Games promises
    • Player's journey
    • Getting started
    • Revenue Model
    • Invite your friends with our referral program
  • 🎲CORE GAMEPLAY
    • Play modes
    • Prediction gameplay
    • Pookyball Gameplay
      • Fixed Attributes
      • Variable Attributes
      • Walkthrough: Prediction example
  • 🎮GAME-FI FEATURES
    • Experience points (PXP)
    • Prestige
    • Energy
    • Pressure
    • Ascension
    • Rivals
    • Upcoming features
      • Crafting
      • Other upcoming
        • Badges
        • Cups
        • Leasing
        • Breeding
  • ⚽POOKYBALL FEATURES
    • Rarity tier
    • Point allocation at mint
    • Levelling up
    • Pookyball artwork
    • Pookyball supply
      • Pookyball collection release
      • Pooky's Marketplace
      • Pooky pricing policy
  • 🔠STICKERS
    • How to use Stickers
    • Sticker types
    • Sticker stats
    • Rarity & Levelling
    • How to get stickers
    • Sticker pack - probability distribution
    • Stickers roadmap
  • 🎁REWARDS
    • Pro Competition Rewards
    • Free competition rewards
    • Other rewards
  • 📈SUSTAINABLE TOKENOMICS
  • 🤼TEAM AND PARTNERS
  • 💾TECHNOLOGY
  • 🛣️ROADMAP
  • 🔊SOCIAL MEDIA
  • ⛓️SMART CONTRACTS ADDRESSES
  • 🗞️DEVELOPERS' CHANGELOG & PATCH NOTES
  • 📊MARKET OVERVIEW
  • 📖DEFINITIONS & GLOSSARY
    • Pooky & Web3 concepts
    • Game mechanics
    • Prediction vocabulary
  • Legal mentions
    • Disclaimer
Powered by GitBook
On this page

Was this helpful?

  1. GAME-FI FEATURES

Pressure

The role of pressure level on your Pookyballs and how it affects the game.

All digital collectible Pookyballs have a Pressure level. Pookyballs from the Primary Marketplace are minted with 100% Pressure.

Every time a player makes a prediction, the Pookyball loses some Pressure (exact % TBC). The higher the Rarity of the Pookyball, the lower the amount of Pressure loss for each prediction.

The pressure cost is also applied if you update your prediction AND change the predicting ball.

Pressure level impacts the Points a player wins for a prediction, see table below.

Pressure level
Reward penalty
MATIC cost for 1% repair
POK cost for 1% repair

76 - 100

0%

0.0189

0.67

61 - 75

-10%

0.0225

0.80

51 - 60

-20%

0.0268

0.96

41 - 50

-30%

0.0319

1.14

31 - 40

-40%

0.0379

1.35

21 - 30

-50%

0.0452

1.61

11 - 20

-60%

0.0538

1.92

0 - 10

-70%

0.0640

2.29

Players can use $POK or $MATIC at any time to ‘re-inflate’ the Pookyball and restore the reward rate.

For now, players can choose to resell Pookyballs with an incomplete Pressure level. All Pressure levels are visible in the marketplace and on OpenSea. Players will always know the Pressure of the Pookyball they are buying.

Depending on player feedback, we might require players to refill the pressure to 100% before listing it on the secondary market.

PreviousEnergyNextAscension

Last updated 1 year ago

Was this helpful?

🎮