Energy
The role of energy to make predictions on Pooky.
Energy is an account-wide resource that refills to 100% at the beginning of every week. The more Energy a player has, the more games they can predict (and hence, the more Leaderboard Points they can win).
Rooky Balls have 0 Prestige. As such, the energy of a Rooky player is always 100.
Energy is an affine function of Prestige.
In the Prestige Example, the player had an Epic, Level 40 Pookyball and a Rare, Level 60 Pookyball. This equals 19 Prestige Points (7 for the Rare, 12 for the Epic).
Using the formula above, these two Pookyballs would net an extra 64.6 Energy Points, for a total of 164.6.
Players with lots of Pookyballs and/or Pookyballs with high Prestige can generate more Energy than they can potentially use. A future update of Pooky will allow players to store excess Energy in Batteries. Energy is a precious resource - as Cristiano Ronaldo will tell you - and we don’t want to waste it. Batteries can be sold on the marketplace or used by the player at a later time.
Here are sample values of recently minted balls to help players make the comparison.
rarity | level | prestige | extra energy |
---|---|---|---|
Common | 0 | 2 | 6.8 |
Common | 40 | 3 | 10.2 |
Rare | 0 | 4 | 13.6 |
Rare | 60 | 7 | 23.8 |
Epic | 0 | 8 | 27.2 |
Epic | 80 | 16 | 54.4 |
Legendary | 0 | 16 | 54.4 |
Legendary | 100 | 36 | 122.4 |
For avid readers, please note that a previous plan to allow energy refills directly with MATIC and POK has been removed for now.
Throughout the season 1, we'll develop alternative ways for the players to get extra energy, such as specialized NFTs, storing energy between weeks, and crafting tradable Batteries.
Last modified 5d ago